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- The first time you run this demo it will copy your
- floating point emulator from your !System
- directory into !FastDemo. In order for it to do
- this, your computer must have first seen the
- !System application. The best way to do this is to
- insert Applications disk 1 into the floppy disk
- drive and click on the disk drive icon. Then
- insert this demo disk into the drive and double
- click on the !FastDemo icon. The demo will then
- ask you to insert the required disks and then
- copy the floating point emulator.
-
- This Demo reboots your machine. Hence you should
- close down any applications you were using before
- running this demo.
-
- Most of the instructions are included in the
- scroll text, but to give your eyes a rest, I'll
- put them here as well.
-
- The steering is controlled with the mouse.
-
- A is the accelerator
- Z is the brake
- S changes up a gear
- X changes down a gear
- D is the handbrake
- T starts then engine if the car isn't in gear.
-
- Course notes.
-
- The course notes take the following form First the
- severity is read out then the direction, then the
- distance to the next corner. The various
- severities of right hand bends are
-
- Flat Right - flat out
- Slight Right - nearly flat out
- Fast Right - slow down a bit for these
- K Right - These are reasonably nasty
- Right - Ninety degree bend Bad
- Right - Worse than ninety degrees
- Open Hairpin Right - These are nasty
- Hairpin Right - these are even worse!
-
- The same severities are used for left hand bends.
-
- This is the first game Pirate Software has produced.
- Other games are in the pipeline, but these won't
- appear on the Arc for a while (like Christmas 1991),
- but the wait will be worth the while!
-